

HMS Queen Elizabeth
A detailed carrier with 4K PBR textures and a ski-jump that really works: the CUP F-35B rolls down the deck and leaves the ramp undamaged. Helicopters placed in Zeus settle onto the deck.
Helicopters, jets and the ships they fly from. Carriers you can land on and launch from, working cockpits, and liveries from the Cold War to today.
See the modsGalleryEvery aircraft and ship is tested in game with scripted test missions: deck landings, take-offs, night lighting and cockpit views.


A detailed carrier with 4K PBR textures and a ski-jump that really works: the CUP F-35B rolls down the deck and leaves the ramp undamaged. Helicopters placed in Zeus settle onto the deck.


22 Sea Kings from navies around the world: Royal Navy HAS and HC.4 Commando, German Mk 41, US SH-3, Canadian CH-124 and more, each with its own livery.


The Cold War strike jet, with its rotating bomb bay, folding wings, pylon loadouts, Navy, RAF and desert schemes, and a cockpit lit for night flying.


The Royal Navy's ship's flight helicopter, with Sea Skua missiles, moving instrument needles and a flight model matched to the Wildcat it is based on.


The last big-deck Ark, built from 17 sections so you can walk, land and park on her. Her Type 965 and Type 982 radars turn as she sails.


Argentina's Colossus-class carrier with a clear deck ready for your own aircraft, and runway lighting that comes on at night: edge, centreline, threshold and catapult track.


A Bay-class landing ship with a working flight deck: AI helicopters will land on it on their own.
In-game captures from Arma 3. Click any picture to see it full size.
Each mod starts as a 3D model and goes through a custom Python pipeline straight into Arma's model format. Then come scripted test missions that fly, land and photograph everything, so problems get found before players do.
I'm part of the development team for Disco's Wings of Britannia, a pack of classic British aircraft from the V-bombers to the Comet, Nimrod and Belfast. My work there covers working cockpit instruments, physics and mass fixes, and livery touch-ups across the pack.